School for Graduate Studies

Master of Arts in Learning and Emerging Technologies

The Master of Arts in Learning and Emerging Technologies is designed for individuals from a variety of backgrounds, comprising a community engaged in exploring and researching the learning process, specifically with emerging online technologies. This program is appropriate for community college faculty, instructional designers, trainers in corporate and nonprofit organizations, K-12 teachers and international educators, among others.

These emerging technologies include tools that extend online learning experiences beyond a single learning management system into a matrix of tools that can make up personal and networked learning environments. These tools include, but are not limited to, means of networking and communication (Skype, social networking sites, text chat rooms, blogs); interacting in immersive environments (SecondLife); engaging in simulations and games; sharing sources by bookmarking (digg, delicious); consolidating images, audio and video content (flickr, podcasting, YouTube); and collaborating on projects (wikis, google sites). Faculty and participants will engage in authentic learning activities that incorporate emerging technologies, while at the same time basing their research on sound pedagogy, practice and research methods that inform this expanding, interdisciplinary field.

For a student, being part of this community of practice is to model the types of interactions and creative, problem-based activities made possible by using a range of technology tools for learning.

Program Design

This 36 credit hour program is taught through online instruction. Students and faculty spend the first year collaboratively exploring foundational concepts and skills, culminating in a showcase of current work, plans for four electives and a proposed final project (either a research thesis or capstone project).

Required Courses

  • Learning with Emerging Technologies: Theory and Practice
  • New Media and New Literacies
  • Social and Ethical Issues in the Digital Era
  • Designing Online Learning Environments
  • Evaluating Learning in Participatory Digital Environments
  • Advanced Design Seminar: Portfolio Project

Elective Courses and Final Project

You choose 4 elective courses (12 credits) to reflect your interests and to reinforce the individual focus of your degree. You are encouraged to use your electives to build a concentration around your final project topic. 

The final project can be a research thesis or a capstone project.

More Information

Have Questions?

If you are unsure which graduate program is most appropriate for your educational goals, please contact the School for Graduate Studies at 800-847-3000, ext. 2429 or grad@esc.edu, or attend one of our online or in-person information sessions